Game Design

During my fifth semester, I enrolled in a Game Design course where in a group of people we developed and implemented our own video game. As the Game Designer, I was responsible for crafting character designs and writing their backstories and characteristics. Additionally, I contributed by writing the game summary and designing the game flow.

Family Issues is a 2D role-play game where you need to explore the house, talk to other characters, and find keys to open doors that are closed.

One day the main character (a boy or a girl - a player can choose whom to play) returns home and notices that their parents act weird.

After a talk with them, you can't go to school anymore. At first, the main character thinks that it's nice and there's more time to spend having fun. But after one of your friends tries to visit you to play, your parents forbid you to go out completely. Now The Player has to find out what happened with the parents and why most of the rooms in this house are closed.

Previous
Previous

Thesis